「PC データ置き場/Next/ゴルゴレ」の編集履歴(バックアップ)一覧はこちら
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&big(){&bold(){&underdot(#5555ff,2px){ Race }}}
Halfling, Lightfoot
&big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}}
|【|CENTER:STR|】 |RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10| |
|【|CENTER:DEX|】 |RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:15|+ 1 Racial|
|【|CENTER:CON|】 |RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12| |
|【|CENTER:INT|】 |RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:14| |
|【|CENTER:WIS|】 |RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:14| |
|【|CENTER:CHA|】 |RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT: 9|+ 1 Racial|
&big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}}
|Armor |Light and medium armor|
|Weapons|Simple weapons, marshal ranged weapons, hand crossbow, light crossbow, long sword, rapier, and short sword|
|Tools |Thieves' tools, mounts (land), disguise kit, poisoner's kit|
&big(){&bold(){&underdot(#5555ff,2px){ Skills }}}
|Acrobatics |:|+|RIGHT:4|=|+ 3|CENTER:DEX|+ 1 Procifiency||
|Athletics |:|+|RIGHT:1|=|+ 0|CENTER:STR|+ 1 Procifiency||
|Deception |:|+|RIGHT:1|=|+ 0|CENTER:CHA|+ 1 Procifiency||
|Insight |:|+|RIGHT:3|=|+ 2|CENTER:WIS|+ 1 Procifiency||
|Perseption |:|+|RIGHT:8|=|+ 2|CENTER:WIS|+ 1 Procifiency|+ 5 Expertise|
|Search |:|+|RIGHT:8|=|+ 2|CENTER:INT|+ 1 Procifiency|+ 5 Expertise|
|Stealth |:|+|RIGHT:9|=|+ 3|CENTER:DEX|+ 1 Procifiency|+ 5 Expertise|
|Thieves' Tools|:|+|RIGHT:9|=|+ 3|CENTER:DEX|+ 1 Procifiency|+ 5 Expertise|
&big(){&bold(){&underdot(#5555ff,2px){ Traits }}}
|Size |:|Small|
|Speed|:|25ft.|
|Lucy |:|When you roll a natural 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.|
|Brave|:|You have advantage on saving throws against being frightened.|
|Halfling Nimbleness|:|You can move through the space of any creature that is of a size larger than yours.|
|Naturally Stealthy |:|You can attempt to hide even when you are obscured only by a creature that is one size larger than you.|
|Expertise |:|Choose up to four of your skill or tool proficiencies.&br()You gain a +5 bonus to any ability check you make that involves those proficiencies.|
|Sneak Attack |:|When you attack a creature and hit, you can deal extra damage to that target if you have advantage against it&br()or if another enemy of the target is within 5 feet of it and that enemy is able to take actions.&br()You can use this feature only once per turn.|
|Cunning Action |:|You can take a second action on each of your turns.&br()This action can be used only to disengage, hide, or hustle.|
|Thieves' Cant |:||
|Assassinate |:|After initiative is rolled for a combat, you have advantage on attacks against any creature that has not yet taken a turn in the combat.&br()In addition, if you attack and hit a creature that is surprised, you score a critical hit against that creature.&br()If you use Sneak Attack on such a critical hit, instead of rolling for your Sneak Attack damage, use the maximum result for each Sneak Attack die.|