PC データ置き場 > Next > ゴルゴレ

 Race 
Halfling, Lightfoot

 Ability Scores 
STR 】  10 ( + 0 ) = 10
DEX 】  16 ( + 3 ) = 15 + 1 Racial
CON 】  12 ( + 1 ) = 12
INT 】  14 ( + 2 ) = 14
WIS 】  14 ( + 2 ) = 14
CHA 】  10 ( + 0 ) = 9 + 1 Racial

 Proficiencies 
Armor Light and medium armor
Weapons Simple weapons, marshal ranged weapons, hand crossbow, light crossbow, long sword, rapier, and short sword
Tools Thieves' tools, mounts (land), disguise kit, poisoner's kit

 Skills 
Acrobatics + 4 = + 3 DEX + 1 Procifiency
Athletics + 1 = + 0 STR + 1 Procifiency
Deception + 1 = + 0 CHA + 1 Procifiency
Insight + 3 = + 2 WIS + 1 Procifiency
Perseption + 8 = + 2 WIS + 1 Procifiency + 5 Expertise
Search + 8 = + 2 INT + 1 Procifiency + 5 Expertise
Stealth + 9 = + 3 DEX + 1 Procifiency + 5 Expertise
Thieves' Tools + 9 = + 3 DEX + 1 Procifiency + 5 Expertise

 Traits 
Size Small
Speed 25ft.
Lucy When you roll a natural 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Brave You have advantage on saving throws against being frightened.
Halfling Nimbleness You can move through the space of any creature that is of a size larger than yours.
Naturally Stealthy You can attempt to hide even when you are obscured only by a creature that is one size larger than you.
Expertise Choose up to four of your skill or tool proficiencies.
You gain a +5 bonus to any ability check you make that involves those proficiencies.
Sneak Attack When you attack a creature and hit, you can deal extra damage to that target if you have advantage against it
or if another enemy of the target is within 5 feet of it and that enemy is able to take actions.
You can use this feature only once per turn.
Cunning Action You can take a second action on each of your turns.
This action can be used only to disengage, hide, or hustle.
Thieves' Cant
Assassinate After initiative is rolled for a combat, you have advantage on attacks against any creature that has not yet taken a turn in the combat.
In addition, if you attack and hit a creature that is surprised, you score a critical hit against that creature.
If you use Sneak Attack on such a critical hit, instead of rolling for your Sneak Attack damage, use the maximum result for each Sneak Attack die.