PC データ置き場 > Tyranny of Dragons キャンペーン PC

PPP TyrannyOfDragons キャンペーン用キャラクター。

Serapina Berrygrow ( セラピナ・ベリーグロウ )

 Race 
  Halfling, lightfoot


 Alignment 
  Neutral Good


 Experience / Next Level 
  14,000 / 23,000 xp


 Classes / Level 
  Rogue 15


 Background 
  Soldier

 Hit Points 
  93 = 8 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 5 + 15 CON Mod. ( = + 1 CON × 15Lv. )

 Ability Scores 
STR 10 ( + 0 ) = 10 ( 2pts. )
CON 12 ( + 1 ) = 12 ( 4pts. )
DEX 20 ( + 3 ) = 14 ( 7pts. ) + 2 Racial + 4 Ability Increase
INT 13 ( + 1 ) = 13 ( 5pts. )
WIS 12 ( + 1 ) = 12 ( 4pts. )
CHA 14 ( + 2 ) = 13 ( 5pts. ) + 1 Racial


 Initiative & Move Speed 
Initiative + 5 = + 5 DEX
Land Speed 25 feet. ( Base 25 feet. )


 Armor Class 
  18 = 10 + 5 DEX + 2 Studded Leather + 1 Ring of Protection


 Saving Throws 
STR 】  + 1 ( = + 0 STR + 1 Ring of Protection )
CON 】  + 2 ( = + 1 CON + 1 Ring of Protection )
DEX 】  + 11 ( = + 5 DEX + 5 Proficiency + 1 Ring of Protection )
INT 】  + 7 ( = + 1 INT + 5 Proficiency + 1 Ring of Protection )
WIS 】  + 2 ( = + 1 WIS + 1 Ring of Protection )
CHA 】  + 3 ( = + 2 CHA + 1 Ring of Protection )
※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait )


 Proficiencies 
Proficiency Bonus + 5
Armor Light Armor
Weapons Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Tools Thieve's Tools, One type of gaming set, Vehicles ( land )


 Attacks 
Dagger of Venom Finesse, Light, Thrown ( Range 20 / 60 )
Attack + 11 ( = + 5 DEX + 5 Proficiency + 1 Enc. )
Damage 1d4 + 6 ( = + 5 DEX + 1 Enc. ) / Piercing
Rapier Finesse
Attack + 10 ( = + 5 DEX + 5 Proficiency )
Damage 1d8 + 5 ( = + 5 DEX ) / Piercing
Shortbow + 1 Ammunition ( Range 80 / 320 ), Two-handed
Attack + 12 ( = + 5 DEX + 5 Proficiency + 2 Enc. )
Damage 1d6 + 7 ( = + 5 DEX + 2 Enc. ) / Piercing


 Skills 
Strength Athletics + 5 ( = + 0 STR + 5 Proficiency )
Dexterity Acrobatics + 10 ( = + 5 DEX + 5 Proficiency )
Sleight of Hand + 5 ( = + 5 DEX )
Stealth + 15 ( = + 5 DEX + 5 Proficiency + 5 Proficiency )
Intelligence   Arcana + 1 ( = + 1 INT )
  History + 1 ( = + 1 INT )
Investigation + 11 ( = + 1 INT + 5 Proficiency + 5 Proficiency )
  Nature + 1 ( = + 1 INT )
  Religion + 1 ( = + 1 INT )
Wisdom   Animal Handling + 1 ( = + 1 WIS )
Insight + 6 ( = + 1 WIS + 5 Proficiency )
  Medicine + 1 ( = + 1 WIS )
Perception + 11 ( = + 1 WIS + 5 Proficiency + 5 Proficiency )
  Survival + 1 ( = + 1 WIS )
Charisma Deception + 7 ( = + 2 CHA + 5 Proficiency )
Intimidation + 7 ( = + 2 CHA + 5 Proficiency ))
  Performance + 2 ( = + 2 CHA )
Persuasion + 7 ( = + 2 CHA + 5 Proficiency )
Tools Thieve's Tools + 10 ( = 5 Proficiency + 5 Proficiency )


 Traits 
Halfling, Lighthood Ability Score Increases + 2 DEX, + 1 CHA
Size Small
Speed 25feet.
Lucky When you roll a 1 on an attack roll, ability check, or
saving throw, you can reroll the die and must use the new roll.
Brave You have advantage on saving throws against being frightened.
Halfling Nimbleness You can move through the space of any creature that is of a size
larger than yours.
Naturally Stealthy You can attempt to hide even when you are obscured only by
a creature that is at least one size larger than you.
Languages Common, Halfling
Rogue, Arcane Trickstar Expertise Choose four of your skill proficiencies, or three of your skill
proficiencies and your proficiency with thieves’ tools.
Your proficiency bonus is doubled for any ability check you
make that uses either of the chosen proficiencies.
Sneak Attack Once per turn, you can deal an extra 7d6 damage to one creature
you hit with an attack if you have advantage on the attack roll.
The attack must use a finesse or a ranged weapon.
You don't need advantage on the attack roll if another enemy of
the target is within 5 feet of it, that enemy isn't incapacitated,
and you don't have disadvantage on the attack roll.
Thieve's Cant See Description
Cunning Action Your quick thinking and agility allow you to move and act quickly.
You can take a bonus action on each of your turns in combat.
This action can be used only to take the Dash, Disengage, or Hide action.
Uncanny Dodge When an attacker that you can see hits you with an attack,
you can use your reaction to halve the attack’s damage against you.
Evasion When you are subjected to an effect that allows you to make a Dexterity
saving throw to take only half damage, you instead take no damage if you
succeed on the saving throw, and only half damage if you fail.
Reliable Talent Whenever you make an ability check that lets you add your proficiency
bonus, you can treat a d20 roll of 9 or lower as a 10.
Blindsense You gain blindsense 10ft.
Slippy Mind
Rougish Archetype Arcane Trickstar
Cantrips Known:4
Spells Known:10
Spells / Day ( 4 / 3 / 2 )
Soldier ( Background ) Skill Proficiencies Athletics, Intimidation

\
 Feats 
Skilled 4lv.
Sharpshooter 8Lv.


 Spells Known 
Cantrip Dancing Light
Mage Hand
Mending
Prestidigitation
1Lv. Charm Person
Disguise Self
Silent Image
Tasha's Hideous Laughter
2Lv. Crown of Madness
Invisibility
Knock
Suggestion
3Lv. Haste
Major Image


 Equipments 
  Rapier
  Dagger x 1
Dagger of Venom
Shortbow + 2 ( 80ft. / 320ft. )
  Arrow x 72
  Silvered Arrow x 40
  Arrow + 1 x 1
  Studded Leather
Dragon Mask
Ring of Protection
Ring of Electricity Resistance
Figurine of Woundrous Power "Golden Lions"
  Thieve's Tools
  Component Pouch
  Dungeoneer's Pack
  Bedroll
  An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner )
  Set of cards
  Set of common clothes
  Belt Pouch
  2,137gp + 14 gp + 1,154gp -25gp -404gp -300gp + 800gp + 588gp + 1,712gp
  Antitoxin × 1
Potion of Healing × 10
Potion of Greater Healing × 1
Dust of Dryness × 9