PC データ置き場 > Out of the Abyss キャンペーン PC

PPP Out of the Abyss キャンペーン用キャラクター。

Goth ( ガズ )

 Race 
  Half-Orc


 Alignment 
  Chaotic Neutral


 Experience / Next Level 
  7,190 / 14,000 xp


 Classes / Level 
  Fighter 6


 Background 
  Outlander

 Hit Points 
  58 = 10 + 6 + 6 + 6 + 6 + 6 + 18 CON Mod. ( = + 3 CON × 6Lv. )

 Ability Scores 
STR 18 ( + 4 ) = 14 ( 7pts. ) + 2 Racial + 2 Level up
CON 16 ( + 3 ) = 15 ( 9pts. ) + 1 Racial
DEX 13 ( + 1 ) = 13 ( 5pts. )
INT 8 ( - 1 ) = 8 ( 0pts. )
WIS 12 ( + 1 ) = 12 ( 4pts. )
CHA 10 ( + 0 ) = 10 ( 2pts. )


 Initiative & Move Speed 
Initiative + 1 = + 1 DEX
Land Speed 30 feet.


 Armor Class 
  20 = 10 + 8 Platemail + 2 Shield


 Saving Throws 
STR 】  + 7 ( = + 4 STR + 3 Proficiency )
CON 】  + 6 ( = + 3 CON + 3 Proficiency )
DEX 】  + 1 ( = + 1 DEX )
INT 】  - 1 ( = - 1 INT )
WIS 】  + 1 ( = + 1 WIS )
CHA 】  + 0 ( = + 0 CHA )


 Proficiencies 
Proficiency Bonus + 3
Armor All Armor, shields
Weapons All Simple Weapons, Martial Weapons
Tools Horn ( musical instrument )
Language Common, Orc, Goblin


 Attacks 
Dawn Bringer Finesse
Attack + 9 ( = + 4 STR + 3 Proficiency + 2 Enc.)
Damage 1d8 + 6 ( = + 4 STR + 2 Enc.) / Radiant
Warhammer Versatile ( 1d10 )
Attack + 6 ( = + 3 STR + 3 Proficiency )
Damage 1d8 + 3 ( = + 3 STR ) / Bludgeoning
Dagger Finesse, Light, Thrown ( Range 20 / 60 )
Attack + 6 ( = + 3 STR + 3 Proficiency )
Damage 1d4 + 3 ( = + 3 STR ) / Piercing
Handaxe Light, Thrown ( Range 20 / 60 )
Attack + 6 ( = + 3 STR + 3 Proficiency )
Damage 1d6 + 3 ( = + 3 STR ) / Slashing


 Skills 
Strength Athletics + 7 ( = + 4 STR + 3 Proficiency )
Dexterity Acrobatics + 4 ( = + 1 DEX + 3 Proficiency )
  Sleight of Hand + 1 ( = + 1 DEX )
  Stealth + 1 ( = + 1 DEX )
Intelligence   Arcana - 1 ( = - 1 INT )
History - 1 ( = - 1 INT )
  Investigation - 1 ( = - 1 INT )
  Nature - 1 ( = - 1 INT )
  Religion - 1 ( = - 1 INT )
Wisdom Animal Handling + 4 ( = + 1 WIS + 3 Proficiency )
Insight + 1 ( = + 1 WIS )
  Medicine + 1 ( = + 1 WIS )
Perception + 1 ( = + 1 WIS )
Survival + 4 ( = + 1 WIS + 3 Proficiency )
Charisma   Deception + 0 ( = + 0 CHA )
Intimidation + 3 ( = + 0 CHA + 3 Proficiency )
  Performance + 0 ( = + 0 CHA )
  Persuasion + 0 ( = + 0 CHA )


 Traits 
Half-Orc Ability Score Increases + 2 STR, + 1 CON
Size Medium
Speed 30 feet
Darkvision You can see in dim light 60 feet of you as if it were bright light,
and in darkness as if it were dim light.
You can't discern color in darkness, only shades of gray.
Menacing You gain proficiency in the intimidation skill
Relentless Endurance When you are reduced to 0 hit points but not killed outright,
you can drop to 1 hit point instead.
You can't use this feature again until you finish a long rest.
Savage Attacks When you score a critical hit with a melee weapon attack, you can
roll one of the weapon's damage dice one additional time and add it
to the extra damage of critical hit.
Languages Common, Orc
Fighter, Champion Hit Dice 1d10 / Lv.
Armor Proficiencies All Armors, Shields
Weapon Proficiencies All Simple Weapons, Martial Weapons
Tool Proficiencies None
Saving Throw Proficiencies Strength, Constitution
Skills Choose two skills from Acrobatics, Animal Handling, Athletics, History,
Insight, Intimidation, Perception, Survival
Fighting Style Protection.
When a creature you can see attacks a target other than you that is
within 5 feet of you, you can use your reaction to impose disadvantage
on the attack roll.
You must be wielding a shield.
Second Wind On your turn, you can use a bonus action to regain hit points equal to
1d10 + your fighter level.
Once you use this feature, you must finish a short or long rest before
you can use it again.
Action Surge You can push yourself beyond your normal limits for a moment.
On your turn, you can take one additional action on top of your regular
action and a possible bonus action.
Once you use this feature, you must finish a short or long rest before
you can use it again.
Extra Attack You can attack twice, instead of once, whenever you take the Attack
action on your turn.
Outlander ( Background ) Skill Proficiencies Athletics, Survival
Tool Proficiencies One type of musical instrument
Language One of your choice

\
 Feats 
Shield Master


 Equipments 
  Dawn Bringer
  Warhammer
  Warhammer, silverd
  Staff
  Javelin × 10
  Hand Axe × 2
  Dagger
  Platemail
  Shield
  Spell Shard ( Fly )
  Dungeoneer's Pack
  - Backpack
  - Crowbar
  - Hammer
  - Piton × 10
  - Torch × 10
  - Tinderbox
  - Ration × 10 day
  - Rope, hempen × 50 feet
  - Waterskin
  Bedroll
  Belt Pouch
  Clothes, Traveler's
  Fishing Tackle
  Hunting Trap
  Lantern, Hooded
  Mess Kit
  Oil × 5
  Trophy from an animal you killed
  0.3gp